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Monday 28 February 2005 HeavyWeight Thunder Almost Out! HeavyWeight Thunder, the new title developed by none other than RoundHouse Entertainment, is ready to hit store shelves. The release should happen some time this March, so check your local stores!
Friday 25 February 2005 Site Redesign Nearly Complete It is mind blowing that it has been over a year since the last update! In any event, we've done a huge overhaul to the web site, and it now contains more information on more topics, so surf around and check it out!
Monday 1 December 2003 New title in Development Good news (well, for us anyway); we've been hired to develop a new game title. The title is still many months from completion, and things are still hush hush, but so far, all systems are go.
Saturday 2 August 2003 Website is back up The web site was down temporarily last month due to an overflow of downloads. But, we're back up and running, and everything seems to be running smoothly for the time being.
Monday 31 March 2003 Update Delay Yeah, updates have been sparse, but the head-way we've been making is worth it. We'll probably hold off any major updates for a little while, then dump all the new stuff at once.
Wednesday 12 February 2003 Press Section Coming Soon We'll be adding a few new sections to the web site, including a Press section for Attack of the Silver Ball, so stay tuned!
Monday 6 January 2003 Happy Holidays! It's been a while since the last update, which means things have been going pretty well. We've been taking something of a vacation around here (i.e. we're working 10 hour days instead of our usual 16), but the purchasing section and trouble shooting e-mail (aotsb@roundhousesoft.com) are still working at 100%. We'll be updating the AOTSB page with a press section in the coming days, so stay tuned for that. Also, I haven't mentioned it, but if you know of a web host who has the demo of AOTSB and is hosting an older version (not 1.3), it would be a very nice gesture to pressure them into updating to 1.3. Don't do anything serious, just small things, like threaten them, rough them up, you know.
Thursday 28 November 2002 Final Demo Update Very quick update. It seems version 1.2 of the demo was missing a few fixes that we meant to put in, particularly the ATI flicker fix, but couldn't because they wouldn't fit in a small patch. So, we've put together one final version of the demo, 1.3. This demo should have all the fixes that are present in the final version of the game, so if you downloaded an old demo and noticed some of the glitches mentioned in the demos, don't worry, the full version does not have them. You can download the newest demo from our server right now, and we'll do our best to update the older demos that are on the net. Again, you can check the version number by looking at the first page in the manual.doc file.
Wednesday 27 November 2002 Our demo has been updated. Phew! The server gave us one tough fight on that one, but we finally updated the demo! The main thing that was wrong was a bug where the camera would sometimes stay facing the mansion when the 3-ball multi-ball began. Again, check the version by looking at the first page of the manual.doc. If it says for version 1.2, then you're alright. If not, then go downloading either the demo from our server or the patch. The other sites that host the demo in the links section should also be updated, or be updating soon.
Monday 25 November 2002 Arghh! Bug found in AOTSB demo! It seems that the AOTSB demo we released a few days ago had a bug, where the camera would get "stuck" in the Mafia Madness table. The full version addresses this problem, and the demo on our server is being updated right now (It should be up in a few hours). However, if you downloaded your demo yesterday or even earlier today, or from another site, there's a good chance you have the old version. A quick way to check your version is by opening manual.doc; at the top it should say "for version 1.2" right below the words "reference manual." If it doesn't, then you have the 1.0 copy. To update, you can either re-download the demo from our server, or just download the demo patch from the downloads section (it should be up any moment). We'll post a headline when the demo is updated on our server.
Wednesday 18 November 2002 AOTSB on sale now, and a new demo is out as well! Yes, it's true! We've finally got the purchasing system up and running, and everything appears to be ready for action. Head on over to the shop to get your copy of Attack of the Silver Ball now! It's quick and easy, and best of all, it's done entirely on line. So, if you have a fast connection, you could literally be playing in minutes! What are you waiting for? Let the attack begin!
Wednesday 30 October 2002 Yet another server change. It seems like it was only a matter of time, but the new server has also started having problems. We'll be moving again, but luckily, this time, we'll actually get to keep our URL! Hey, you have to look for the good things in a bad situation.
Friday 11 October 2002 AOTSB is complete! The updates have been finished, we've taken it through a brutal series of beta testing, thrown it against all manner of system configurations, and even had it box a few has-been fighters, and it didn't even break a sweat. This of course means that Attack of the Silver Ball is finally complete, bringing to a close over 18 months of grueling labor. Over the next few weeks, we'll be setting up the purchasing process so that you too can partake in the glory that is Attack of the Silver Ball!
Tuesday 3 September 2002 We've moved to a newer, snazzier site. Surf around and check it out! The old server was giving us no end of headaches, and things seemed to be going from bad to worse. So, we've made a switch. Our new URL, as you must already know since you're already here, is In the future, we plan on doing a complete site overhaul, bringing a whole new energy into its look. So, with this, and Attack of the Silver Ball nearing completion, we'll certainly have our hands full for the next few weeks! |
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